Unless you are on the cutting edge of computer science, most of the software you write will be more focused on user experience and maintainability than on any particular advanced programming language. As you write more and more of this type of software, you will see a lot of patterns emerge, especially if you focus on readability and maintainability, as most of us should. However, we don't have to come up with all of these patterns on our own; people have been programming and coming up with patterns for years that transfer really well from language to language.
We call these patterns, design patterns. Design patterns is a massive topic with countless books, tutorials, and other resources. We spend our entire careers practicing, shaping, and perfecting the use of these patterns in practical ways. We give each pattern a name so that we can have smoother conversations with fellow programmers and also organize them better...