Book Image

Learning Python Application Development

By : Ninad Sathaye
Book Image

Learning Python Application Development

By: Ninad Sathaye

Overview of this book

Python is one of the most widely used dynamic programming languages, supported by a rich set of libraries and frameworks that enable rapid development. But fast paced development often comes with its own baggage that could bring down the quality, performance, and extensibility of an application. This book will show you ways to handle such problems and write better Python applications. From the basics of simple command-line applications, develop your skills all the way to designing efficient and advanced Python apps. Guided by a light-hearted fantasy learning theme, overcome the real-world problems of complex Python development with practical solutions. Beginning with a focus on robustness, packaging, and releasing application code, you’ll move on to focus on improving application lifetime by making code extensible, reusable, and readable. Get to grips with Python refactoring, design patterns and best practices. Techniques to identify the bottlenecks and improve performance are covered in a series of chapters devoted to performance, before closing with a look at developing Python GUIs.
Table of Contents (18 chapters)
Learning Python Application Development
Credits
Disclaimers
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Back to the game – Attack of the Orcs v1.1.0


With this knowledge of the exception handling, let's work on the next incremental version of the application.

Preparatory work

Before writing any code, let's first understand how the rest of the section is organized. In a nutshell, we will start with v1.0.0 of the code from Chapter 1, Developing Simple Applications, progressively add the exception handling code, and call the new version v1.1.0.

Note

The Python files in the supporting code bundle already include the exception handling code to be discussed in this section as well as in a later section of this chapter, Defining custom exceptions

The following points elaborate further details:

  • We will start by downloading the v1.0.0 of the game from Chapter 1, Developing Simple Applications. The file name is ch01_ex03_AbstractBaseClass.py (recall that this was provided as a solution to an exercise in Chapter 1, Developing Simple Applications). You can find this file in this chapter's code bundle.

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