Book Image

Swift 4 Programming Cookbook

Book Image

Swift 4 Programming Cookbook

Overview of this book

Swift 4 is an exciting, multi-platform, general-purpose programming language. Being open source, modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it, then this book is what you need. The book begins with an introduction to the basic building blocks of Swift 4, its syntax and the functionalities of Swift constructs. Then, introduces you to Apple's Xcode 9 IDE and Swift Playgrounds, which provide an ideal platform to write, execute, and debug the codes thus initiating your development process. Next, you'll learn to bundle variables into tuples, set order to your data with an array, store key-value pairs with dictionaries and you'll learn how to use the property observers. Later, explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4. Then you'll, examine the advanced features of Swift, generics and operators, and then explore the functionalities outside of the standard library, provided by frameworks such as Foundation and UIKit. Also, you'll explore advanced features of Swift Playgrounds. At the end of the book, you'll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor, one of the most popular server-side frameworks for Swift.
Table of Contents (9 chapters)

Making decisions with if/else

The if/else statement is a cornerstone of almost every programming language. It enables code to be executed conditionally, based on the outcome of a Boolean statement.

Getting ready

If you have ever played pool, you'll know that the aim of the game (when playing standard 8-ball pool) is to pot all the balls of one type and then to pot the black ball. When using American pool balls, they are numbered 1-15, and have a different pattern depending on their type. Balls 1-7 have a solid color, balls 9-15 are white with a colored stripe around them, and ball 8 is black.

Let's write a function that will take the number on the pool ball and return to us the type of ball it is.

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