Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Summary


In this chapter, we saw that we can define a closure just like we can define an Int or String type. We can assign closures to a variable, pass them as an argument to functions, and also return them from functions.

Closures capture a store references to any constants or variables from the context in which the closure was defined. We have to be careful with this functionality to make sure that we do not create a strong reference cycle, which would lead to memory leaks in our applications.

Swift closures are very similar to blocks in Objective-C, but they have a much cleaner and eloquent syntax. This makes them a lot easier to use and understand.

Having a good understanding of closures is vital to mastering the Swift programming language and will make it easier to develop great applications that are easy to maintain. They are also essential for creating first class frameworks that are both easy to use and maintain.

The three use cases that we saw in this chapter are by no means the only...