Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Chapter 3.  Using Swift Collections and the Tuple Type

Once I got past the basic Hello World beginner applications, I quickly began to realize the shortcomings of variables, especially with the Mad Libs style applications that I was starting to write. These applications requested that the user enter in numerous strings, and I was creating a separate variable for each input field that the user entered. Having all of these separate variables quickly became very cumbersome. I remember talking to a friend about this and he asked me why I was not using arrays. At that time, I was not familiar with arrays, so I asked him to show me what they were. Even though he had a TI-99/4A and I had a Commodore Vic-20, the concept of arrays was the same. Even today, the arrays found in modern development languages have the same basic concepts as the arrays I used on my Commodore Vic-20. While it is definitely possible to create a useful application without using collections, when used correctly, collections...