Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Creating a class or structure


We use the same syntax to define classes and structures. The only difference is we define a class using the class keyword, and a structure by using the struct keyword. Let's look at the syntax used to create both classes and structures:

class MyClass { 
  // MyClass definition 
} 
 
struct MyStruct { 
  // MyStruct definition 
} 

In the preceding code, we define a new class named MyClass and a new structure named MyStruct. This effectively creates two new Swift types named MyClass and MyStruct. When we name a new type, we want to use the standard naming convention set by Swift where the name is in camel case, with the first letter being uppercase. Any method or property defined within the class or structure should also be named using camel case with the first letter being lowercase.

Empty classes and structures are not that useful, so let's look at how we can add properties to our classes and structures.

Properties

Properties associate...