Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Chapter 8. Writing Safer Code with Error Handling

When I first started writing applications with Objective-C, one of the most noticeable deficiencies was the lack of exception handling. Most modern programming languages, such as Java and C#, use try...catch blocks or something similar to handle exceptions. While Objective-C did have the try...catch block, it wasn't used within the Cocoa frameworks themselves, and it never felt like a true part of the language. I have significant experience with C, so I was able to understand how Apple frameworks received and responded to errors, and, to be honest, in some cases, I actually preferred this method, even though I had grown accustomed to exception handling with Java and C#. When Swift was first introduced, I was hoping that Apple would put true error handling into the language so we would have the option of using it; however, it was not in the initial release of Swift. When Swift 2 was released, Apple added additional error handling to Swift...