Book Image

Design Patterns and Best Practices in Java

By : Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje
Book Image

Design Patterns and Best Practices in Java

By: Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje

Overview of this book

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers. We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java’s functional programming features are changing them. You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (15 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Decorator pattern


There are times when we need to add or remove functionality to/from existing code, without affecting it, and when it is not practical to make a subclass. The decorator comes in handy in these cases because it allows doing so without changing the existing code. It does this by implementing the same interface, aggregating the object that it is going to decorate, delegating all the common interface calls to it, and implementing in the child classes the new functionality. Apply this pattern to classes with a lightweight interface. In other cases, it is a better choice to extend the functionality by injecting the desired strategies into the component (strategy pattern). This will keep the changes local to a specific method, without the need to re-implement the other ones.

The decorated object and its decorator should be interchangeable. The decorator's interface must fully conform to the decorated object's interface.

Since it uses recursion, new functionality can be achieved by...