Book Image

Learn Swift by Building Applications

By : Emil Atanasov, Giordano Scalzo, Emil Atanasov
Book Image

Learn Swift by Building Applications

By: Emil Atanasov, Giordano Scalzo, Emil Atanasov

Overview of this book

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
Table of Contents (14 chapters)
5
Adding Interactivity to Your First App

Structures and classes

In Swift, structures and classes are used to define custom data types. They have similar features but are distinct. (We already know that Bool, Double, Float, Int, and String are basic data types.) Structure and classes define a set of different fields (stored properties) and functions (methods) that are applicable to the object and all related types. The good side of these custom types is that we can combine them when we are implementing our software ideas.

Basic data types are implemented as structures.

Here is how we define a structure:

struct Car {
var name:String = "missing name"
var speed = 0
var maxSpeed = 200
}

Here is how we define a class:

class Ship {
var speed = 0
var isFlying = false

var description:String {
get {
return "The ship speed is \(self.speed) and it
can\(self.isFlying ? "" : &quot...