Book Image

Xamarin 4.x Cross-Platform Application Development - Third Edition

By : Jonathan Peppers
Book Image

Xamarin 4.x Cross-Platform Application Development - Third Edition

By: Jonathan Peppers

Overview of this book

Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family. This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you’ll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows. This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4.
Table of Contents (19 chapters)
Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Summary


In this chapter, we went over the concept for a sample application that we will be building throughout this book called XamSnap. We also implemented the core business objects for the application in the Model layer. Since we do not have a server to support this application yet, we implemented a fake web service. This gives us the flexibility to move forward with the app without building a server application. We also implemented the ViewModel layer. This layer will expose operations in a simple way to the View layer. Finally, we wrote tests covering the code we've written so far using NUnit. Writing tests against shared code in a cross-platform application can be very important, as it is the backbone of more than one application.

After completing this chapter, you should have completed the shared library for our cross-platform application in its entirety. You should have a very firm grasp on our application's architecture and its distinct Model and ViewModel layers. You should also...