Book Image

Mastering Swift 3

Book Image

Mastering Swift 3

Overview of this book

Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you’ll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you’ll have a handle on effective design patterns and techniques, which means you’ll soon be writing better iOS and OS X applications with a new level of sophistication and control.
Table of Contents (23 chapters)
Mastering Swift 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning About Variables, Constants, Strings, and Operators

Chapter 13. Using Mix and Match

When Apple first introduced Swift at WWDC 2014, my first thought was how much work it would be for developers to rewrite their apps, which were already written in Objective-C, in Swift. A lot of these applications are pretty complex and would take a lot of effort to rewrite. Somewhere in the Swift presentation, Apple spoke about mix and match, which allows Swift and Objective-C to interact within the same project. Mix and match sure sounded like the ideal solution because developers could rewrite sections of their code in Swift as they needed to do updates, instead of having to rewrite their whole application. My big question was how well mix and match would actually work, because I definitely had my doubts. I must confess that I was very surprised. Not only did mix and match work as advertised, but it was also very easy to implement.

In this chapter, we will cover the following topics:

  • What is mix and match?

  • How to use Swift and Objective-C together in the same...