Book Image

.NET Design Patterns

By : Praseed Pai, Shine Xavier
Book Image

.NET Design Patterns

By: Praseed Pai, Shine Xavier

Overview of this book

Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust. This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code. Throughout this book, we’ll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques. After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism!
Table of Contents (22 chapters)
.NET Design Patterns
Credits
Foreword
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Chapter 2. Why We Need Design Patterns?

In this chapter, we will try to understand the necessity of choosing a pattern-based approach to software development. We start with some principles of software development, that one might find useful while undertaking large projects. The working example in this chapter starts with a requirements specification and progresses toward a preliminary implementation. We will then try to iteratively improve the solution using patterns and idioms, and come up with a good design that supports a well-defined programming Interface. During this process, we will learn about some software development principles that one can adhere to, including the following:

  • SOLID principles for OOP
  • Three key uses of design patterns
  • Arlow/Nuestadt archetype patterns
  • Entity, value, and data transfer objects
  • Command pattern and factory method pattern
  • Design by contract idiom and the template method pattern
  • Facade pattern for API
  • Leveraging the .NET Reflection API for plugin architecture
  • XML...