Book Image

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.7 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped.
Table of Contents (20 chapters)
Mastering Qt 5
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Summary


This chapter brings closure to the development of the gallery application. We built a strong foundation with gallery-core, created a widget UI with gallery-desktop, and finally crafted a QML UI with gallery-mobile.

QML enables a very fast approach to UI development. Unfortunately, the technology is still young and rapidly changing. The integration with mobile OSes (Android, iOS) is under heavy development and we hope that it will lead to great mobile applications with Qt. For now, the inherent limits of a mobile cross-platform toolkit are still hard to overcome.

The next chapter will take QML technology to new shores: the development of a snake game running on a Raspberry Pi.