Book Image

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.7 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped.
Table of Contents (20 chapters)
Mastering Qt 5
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Crafting entities from the factory


Now that we have a board to receive items, we will create the game items factory. The factory is a design pattern that allows us to create an object without exposing the creation logic to the caller. This factory can be seen as a helper class that will handle all the dirty tasks required when you want to create a new game item from JavaScript. Do you remember GameEntity.qml? It is the parent class of Apple.qmlSnake.qml, and Wall.qml. The factory will be able to create a specific entity for a given a type and coordinates. We will use the property type to identify an entity kind. Here is the factory pattern schema used in our snake game:

We can now create the factory.js file, which begins like this:

var SNAKE_TYPE = 1; 
var WALL_TYPE  = 2; 
var APPLE_TYPE = 3; 
 
var snakeComponent = Qt.createComponent("Snake.qml"); 
var wallComponent = Qt.createComponent("Wall.qml"); 
var appleComponent = Qt.createComponent("Apple.qml"); 

First of all, we define all the...