Book Image

Python Programming Blueprints

By : Daniel Furtado, Marcus Pennington
Book Image

Python Programming Blueprints

By: Daniel Furtado, Marcus Pennington

Overview of this book

Python is a very powerful, high-level, object-oriented programming language. It's known for its simplicity and huge community support. Python Programming Blueprints will help you build useful, real-world applications using Python. In this book, we will cover some of the most common tasks that Python developers face on a daily basis, including performance optimization and making web applications more secure. We will familiarize ourselves with the associated software stack and master asynchronous features in Python. We will build a weather application using command-line parsing. We will then move on to create a Spotify remote control where we'll use OAuth and the Spotify Web API. The next project will cover reactive extensions by teaching you how to cast votes on Twitter the Python way. We will also focus on web development by using the famous Django framework to create an online game store. We will then create a web-based messenger using the new Nameko microservice framework. We will cover topics like authenticating users and, storing messages in Redis. By the end of the book, you will have gained hands-on experience in coding with Python.
Table of Contents (17 chapters)
Title Page
Copyright and Credits
Dedication
Contributors
Packt Upsell
Preface
Index

Setting up the environment


Let's go ahead and configure our development environment. The first thing we need to do is create a new virtual environment, so we can work and install the packages that we need without interfering with the global Python installation.

Our application will be called musicterminal, so we can create a virtual environment with the same name.

To create a new virtual environment, run the following command:

$ python3 -m venv musicterminal

Note

Make sure that you are using Python 3.6 or later, otherwise the applications in this book may not work properly.

And to activate the virtual environment, you can run the following command:

$ . musicterminal/bin/activate

Perfect! Now that we have our virtual environment set up, we can create the project's directory structure. It should have the following structure:

musicterminal
├── client
├── pytify
│   ├── auth
│   └── core
└── templates

Like the application in the first chapter, we create a project directory (called musicterminal here)...