Book Image

.Go Programming Blueprints - Second Edition

By : Mat Ryer
Book Image

.Go Programming Blueprints - Second Edition

By: Mat Ryer

Overview of this book

Go is the language of the Internet age, and the latest version of Go comes with major architectural changes. Implementation of the language, runtime, and libraries has changed significantly. The compiler and runtime are now written entirely in Go. The garbage collector is now concurrent and provides dramatically lower pause times by running in parallel with other Go routines when possible. This book will show you how to leverage all the latest features and much more. This book shows you how to build powerful systems and drops you into real-world situations. You will learn to develop high quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout this book will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets.
Table of Contents (19 chapters)
Go Programming Blueprints Second Edition
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface

Installing the environment


The code we write in this chapter has real external dependencies that we need to set up before we can start to build our system.

Tip

Be sure to check out the chapter notes at https://github.com/matryer/goblueprints if you get stuck on installing any of the dependencies.

In most cases, services such as mongod and nsqd will have to be started before we can run our programs. Since we are writing components of a distributed system, we will have to run each program at the same time, which is as simple as opening many terminal windows.

Introducing NSQ

NSQ is a messaging queue that allows one program to send messages or events to another or to many other programs running either locally on the same machine or on different nodes connected by a network. NSQ guarantees the delivery of each message at least once, which means that it keeps undelivered messages cached until all interested parties have received them. This means that even if we stop our counter program, we won't miss...