Book Image

OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition

By : Robert Laganiere
Book Image

OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition

By: Robert Laganiere

Overview of this book

Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification.
Table of Contents (21 chapters)
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Computing an image histogram


An image is made of pixels that have different values. For example, in a 1-channel gray-level image, each pixel has an integer value between 0 (black) and 255 (white). Depending on the picture content, you will find different amounts of each gray shade laid out inside the image.

A histogram is a simple table that gives you the number of pixels that have a given value in an image (or sometimes, a set of images). The histogram of a gray-level image will, therefore, have 256 entries (or bins). Bin 0 gives you the number of pixels that have the value 0, bin 1 gives you the number of pixels that have the value 1, and so on. Obviously, if you sum all of the entries of a histogram, you should get the total number of pixels. Histograms can also be normalized so that the sum of the bins equals 1. In this case, each bin gives you the percentage of pixels that have this specific value in the image.

Getting ready

The first three recipes of this chapter will use the following...