Book Image

OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition

By : Robert Laganiere
Book Image

OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition

By: Robert Laganiere

Overview of this book

Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification.
Table of Contents (21 chapters)
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Extracting connected components


Images generally contain representations of objects. One of the goals of image analysis is to identify and extract these objects. In object detection/recognition applications, the first step is often to produce a binary image that shows you where certain objects of interest could be located. No matter how this binary map is obtained (for example, from the histogram back projection we performed in Chapter 4 , Counting the Pixels with Histograms, or from motion analysis as we will learn in Chapter 12 , Processing Video Sequences), the next step is to extract the objects that are contained in this collection of 1s and 0s.

Consider, for example, the image of buffaloes in a binary form that we manipulated in Chapter 5 , Transforming Images with Morphological Operations, as shown in the following figure:

We obtained this image from a simple thresholding operation followed by the application of morphological filters. This recipe will show you how to extract the...