Book Image

C++17 STL Cookbook

By : Jacek Galowicz
Book Image

C++17 STL Cookbook

By: Jacek Galowicz

Overview of this book

C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language’s mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL.
Table of Contents (18 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Index

Starting and stopping threads


Another addition that came with C++11 is the std::thread class. It provides a clean and simple way to start and stop threads, without any need for external libraries or to know how the operating system implements this. It's all just included in the STL.

In this recipe, we will implement a program that starts and stops threads. There are some minor details to know what to do with threads once they are started, so we will go through these too.

How to do it...

We will start multiple threads and see how our program behaves when we unleash multiple processor cores to execute parts of its code at the same time:

  1. At first, we need to include only two headers and then we declare that we use the std and chrono_literals namespaces:
      #include <iostream>
      #include <thread>      

      using namespace std;
      using namespace chrono_literals;
  1. In order to start a thread, we need to be able to tell what code should be executed by it. So, let's define a function...