Book Image

Swift iOS Programming for Kids

By : Steffen D. Sommer, Jim Campagno
Book Image

Swift iOS Programming for Kids

By: Steffen D. Sommer, Jim Campagno

Overview of this book

This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
Table of Contents (21 chapters)
Swift iOS Programming for Kids
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
2
Getting Set Up

Xcode


If you were to send a text to a friend from your mobile phone, what steps would you take? What would you say? You would open up the messages application and write out a message to your friend telling them that you're learning how to code. After typing out your message on the screen, you think twice about adding a few pizza emojis to it.  After sending the message, your mobile phone is able to interpret that information and send it over to your friend, all within a few seconds-how amazing!

Tip

All related source code for this chapter can be found here: https://github.com/swift-book-projects/swift-3-programming-for-kids/tree/master/Chapter-2

Powering the messages application that you're using to text your friend is code. This code is a list of instructions that is processed by a computer, written by developers like yourself. But where does a developer write code? It is written in an application that is known as an Integrated Development Environment (IDE).  An IDE is a piece of software...