Book Image

Go: Building Web Applications

By : Nathan Kozyra, Mat Ryer
Book Image

Go: Building Web Applications

By: Nathan Kozyra, Mat Ryer

Overview of this book

Go is an open source programming language that makes it easy to build simple, reliable, and efficient software. It is a statically typed language with syntax loosely derived from that of C, adding garbage collection, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library. This course starts with a walkthrough of the topics most critical to anyone building a new web application. Whether it’s keeping your application secure, connecting to your database, enabling token-based authentication, or utilizing logic-less templates, this course has you covered. Scale, performance, and high availability lie at the heart of the projects, and the lessons learned throughout this course will arm you with everything you need to build world-class solutions. It will also take you through the history of concurrency, how Go utilizes it, how Go differs from other languages, and the features and structures of Go's concurrency core. It will make you feel comfortable designing a safe, data-consistent, and high-performance concurrent application in Go. This course is an invaluable resource to help you understand Go's powerful features to build simple, reliable, secure, and efficient web applications.
Table of Contents (6 chapters)

Chapter 1. Chat Application with Web Sockets

Go is great for writing high-performance, concurrent server applications and tools, and the Web is the perfect medium over which to deliver them. It would be difficult these days to find a gadget that is not web-enabled and allows us to build a single application that targets almost all platforms and devices.

Our first project will be a web-based chat application that allows multiple users to have a real-time conversation right in their web browser. Idiomatic Go applications are often composed of many packages, which are organized by having code in different folders, and this is also true of the Go standard library. We will start by building a simple web server using the net/http package, which will serve the HTML files. We will then go on to add support for web sockets through which our messages will flow.

In languages such as C#, Java, or Node.js, complex threading code and clever use of locks need to be employed in order to keep all...