Book Image

Go: Building Web Applications

By : Nathan Kozyra, Mat Ryer
Book Image

Go: Building Web Applications

By: Nathan Kozyra, Mat Ryer

Overview of this book

Go is an open source programming language that makes it easy to build simple, reliable, and efficient software. It is a statically typed language with syntax loosely derived from that of C, adding garbage collection, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library. This course starts with a walkthrough of the topics most critical to anyone building a new web application. Whether it’s keeping your application secure, connecting to your database, enabling token-based authentication, or utilizing logic-less templates, this course has you covered. Scale, performance, and high availability lie at the heart of the projects, and the lessons learned throughout this course will arm you with everything you need to build world-class solutions. It will also take you through the history of concurrency, how Go utilizes it, how Go differs from other languages, and the features and structures of Go's concurrency core. It will make you feel comfortable designing a safe, data-consistent, and high-performance concurrent application in Go. This course is an invaluable resource to help you understand Go's powerful features to build simple, reliable, secure, and efficient web applications.
Table of Contents (6 chapters)

Chapter 7. Random Recommendations Web Service

The concept behind the project that we will build in this chapter is a simple one: we want users to be able to generate random recommendations for things to do in specific geographical locations based on a predefined set of journey types that we will expose through the API. We will give our project the codename Meander.

Often on projects in the real world, you are responsible for the full stack; somebody else builds the website, a different person still might write the iOS app, and maybe an outsourced company builds the desktop version. On more successful API projects, you might not even know who the consumers of your API are, especially if it's a public API.

In this chapter, we will simulate this reality by designing and agreeing a minimal API design with a fictional partner up front before going on to implement the API. Once we have finished our side of the project, we will download a user interface built by our teammates to see...