Book Image

Introduction to JVM Languages

Book Image

Introduction to JVM Languages

Overview of this book

Anyone who knows software development knows about the Java Virtual Machine. The Java Virtual Machine is responsible for interpreting Java byte code and translating it into actions. In the beginning, Java was the only programming language used for the JVM. But increasing complexity of the language and the remarkable performance of the JVM created an opening for a new generation of programming languages. If you want to build a strong foundation with the Java Virtual Machine and get started with popular modern programming languages, then this book is for you. The book will begin with a general introduction of the JVM and its features, which are common to the JVM languages, helping you get abreast with its concepts. It will then dive into explaining languages such as Java, Scala, Clojure, Kotlin, and Groovy and will show how to work with each language, their features, use cases, and pros and cons. By writing example projects in those languages and focusing on each language’s strong points, it will help you find the programming language that is most appropriate for your particular needs. By the end of the book, you will have written multiple programs that run on the Java Virtual Machine and know about the differences between the various languages.
Table of Contents (21 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Functional versus imperative programming


At its heart, Java is an imperative language. In an imperative language, it is normal to have mutable variables and classes that keep internal states. In Java, a normal Plain Old Java Object (POJO) is an excellent example of the imperative programming paradigm. A standard POJO has variables that can be freely changed by calling the setter methods. Any code that can reach a POJO instance can modify its variables. This can lead to both subtle and hard-to-find bugs, especially when multiple threads try to alter a variable at the same time.

In functional programming, code is written in such a way that existing variables are not modified while the program is running. Values are specified as function parameters and output is generated based on their parameters. Functions are required to return the same output when specifying the same parameters on each call.

Let's look at a very simple, naive example. Do not worry too much about the syntax; the Scala language...