Book Image

Rust Programming By Example

By : Guillaume Gomez, Antoni Boucher
Book Image

Rust Programming By Example

By: Guillaume Gomez, Antoni Boucher

Overview of this book

Rust is an open source, safe, concurrent, practical language created by Mozilla. It runs blazingly fast, prevents segfaults, and guarantees safety. This book gets you started with essential software development by guiding you through the different aspects of Rust programming. With this approach, you can bridge the gap between learning and implementing immediately. Beginning with an introduction to Rust, you’ll learn the basic aspects such as its syntax, data types, functions, generics, control flows, and more. After this, you’ll jump straight into building your first project, a Tetris game. Next you’ll build a graphical music player and work with fast, reliable networking software using Tokio, the scalable and productive asynchronous IO Rust library. Over the course of this book, you’ll explore various features of Rust Programming including its SDL features, event loop, File I/O, and the famous GTK+ widget toolkit. Through these projects, you’ll see how well Rust performs in terms of concurrency—including parallelism, reliability, improved performance, generics, macros, and thread safety. We’ll also cover some asynchronous and reactive programming aspects of Rust. By the end of the book, you’ll be comfortable building various real-world applications in Rust.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
3
Events and Basic Game Mechanisms
Index

Handling files


Let's start with the basics. First, let's open and write into a file:

    use std::fs::File;
    use std::io::{self, Write};

    fn write_into_file(content: &str, file_name: &str) -> io::Result<()> {
      let mut f = File::create(file_name)?;
      f.write_all(content.as_bytes())
    }

Now let's explain this code:

    use std::fs::File;

Nothing fancy, we just import the File type:

   use std::io::{self, Write};

This set of imports is more interesting: we import the io module (self) and the Write trait. For the second, if we didn't import it, we wouldn't be able to use the write_all method (because you need to import a trait to use its methods):

   fn write_into_file(content: &str, file_name: &str) -> io::Result<()> {

We declared a function named write_into_file that takes a filename and the content you want to write into the file as arguments. (Note that the file will be overwritten by this content!) It returns an io::Result type. It is an alias...