Book Image

Software Architect's Handbook

By : Joseph Ingeno
Book Image

Software Architect's Handbook

By: Joseph Ingeno

Overview of this book

The Software Architect’s Handbook is a comprehensive guide to help developers, architects, and senior programmers advance their career in the software architecture domain. This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. The book begins by covering the fundamentals, benefits, and purpose of software architecture. You will discover how software architecture relates to an organization, followed by identifying its significant quality attributes. Once you have covered the basics, you will explore design patterns, best practices, and paradigms for efficient software development. The book discusses which factors you need to consider for performance and security enhancements. You will learn to write documentation for your architectures and make appropriate decisions when considering DevOps. In addition to this, you will explore how to design legacy applications before understanding how to create software architectures that evolve as the market, business requirements, frameworks, tools, and best practices change over time. By the end of this book, you will not only have studied software architecture concepts but also built the soft skills necessary to grow in this field.
Table of Contents (19 chapters)

Software Development Principles and Practices

One of the main goals for software architects is to design high-quality software applications. There are a number of software design principles and best practices that can be applied to achieve that goal.

Software architects can apply these principles and practices when designing software architectures and encourage developers to use them in their implementations. These principles and practices are used to improve quality, simplify maintenance, increase reusability, find defects, and make software systems easier to test.

In this chapter, we will cover the following topics:

  • Designing orthogonal software systems, including a focus on loose coupling and high cohesion
  • Minimizing complexity in a software system by following principles such as KISS, DRY, information hiding, YAGNI, and Separation of Concerns (SoC)
  • The SOLID design principles...