Book Image

Network Programming with Rust

By : Abhishek Chanda
Book Image

Network Programming with Rust

By: Abhishek Chanda

Overview of this book

Rust is low-level enough to provide fine-grained control over memory while providing safety through compile-time validation. This makes it uniquely suitable for writing low-level networking applications. This book is divided into three main parts that will take you on an exciting journey of building a fully functional web server. The book starts with a solid introduction to Rust and essential networking concepts. This will lay a foundation for, and set the tone of, the entire book. In the second part, we will take an in-depth look at using Rust for networking software. From client-server networking using sockets to IPv4/v6, DNS, TCP, UDP, you will also learn about serializing and deserializing data using serde. The book shows how to communicate with REST servers over HTTP. The final part of the book discusses asynchronous network programming using the Tokio stack. Given the importance of security for modern systems, you will see how Rust supports common primitives such as TLS and public-key cryptography. After reading this book, you will be more than confident enough to use Rust to build effective networking software
Table of Contents (11 chapters)

Summary

In this chapter, we covered a number of crates that help with dealing with HTTP-based REST endpoints in Rust, using Hyper and Rocket. We also looked at programmatically accessing these endpoints, using request, which is largely based on Hyper. These crates are at various stages of development. As we saw, Rocket can only run on nightly, because it uses a bunch of features that are not stable yet. We also glossed over tokio, which powers both Hyper and Rocket.

Now, tokio, being the defacto asynchronous programming library in Rust, deserves all the attention it can get. So, we will discuss the tokio stack in detail in the next chapter.