Book Image

C++ Reactive Programming

By : Praseed Pai, Peter Abraham
Book Image

C++ Reactive Programming

By: Praseed Pai, Peter Abraham

Overview of this book

Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17).
Table of Contents (20 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Summary


In this chapter, we covered the topic of event Stream programming. Treating events as Streams has many advantages over the traditional event-processing model. We started with the Streams library and learned about its programming model. We also wrote some programs to familiarize ourselves with the library and its semantics. The Streams library has excellent documentation and you should consult its documentation to learn more about it. After Streams library, we looked at the Streamulus library, which provides a DSEL approach to the manipulation of event Streams. We wrote a couple of programs and also studied some sample programs that come with the Streamulus library. We also mentioned theRaftlib library, an alternative library for the Stream processing . With the coverage of Event Stream programming model, We have now finished dealing with the prerequisites for understanding reactive programming in general and the RxCpp library in particular. In the next chapter, we will start using...