Book Image

Embedded Systems Architecture

By : Daniele Lacamera
Book Image

Embedded Systems Architecture

By: Daniele Lacamera

Overview of this book

Embedded systems are self-contained devices with a dedicated purpose. We come across a variety of fields of applications for embedded systems in industries such as automotive, telecommunications, healthcare and consumer electronics, just to name a few. Embedded Systems Architecture begins with a bird's eye view of embedded development and how it differs from the other systems that you may be familiar with. You will first be guided to set up an optimal development environment, then move on to software tools and methodologies to improve the work flow. You will explore the boot-up mechanisms and the memory management strategies typical of a real-time embedded system. Through the analysis of the programming interface of the reference microcontroller, you'll look at the implementation of the features and the device drivers. Next, you'll learn about the techniques used to reduce power consumption. Then you will be introduced to the technologies, protocols and security aspects related to integrating the system into IoT solutions. By the end of the book, you will have explored various aspects of embedded architecture, including task synchronization in a multi-threading environment, and the safety models adopted by modern real-time operating systems.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Workflow overview


Writing software in C, as well as in every compiled language, requires the code to be transformed to an executable format for a specific target to run it. C is portable across different architectures and execution environments. Programmers rely on a set of tools to compile, link, execute, and debug software to a specific target.

Building the firmware image of an embedded system relies on a similar set of tools, which can produce firmware images for specific targets, called a toolchain. This section gives an overview of the common sets of tools required to write software in C and produce programs that are directly executable on the machine that compiled them. The workflow must then be extended and adapted to integrate the toolchain components, and produce executable code for the target platform.

C compiler

The C compiler is a tool responsible for translating source code into machine code, which can be interpreted by a specific CPU. Each compiler can produce machine code for...