Book Image

Embedded Systems Architecture

By : Daniele Lacamera
Book Image

Embedded Systems Architecture

By: Daniele Lacamera

Overview of this book

Embedded systems are self-contained devices with a dedicated purpose. We come across a variety of fields of applications for embedded systems in industries such as automotive, telecommunications, healthcare and consumer electronics, just to name a few. Embedded Systems Architecture begins with a bird's eye view of embedded development and how it differs from the other systems that you may be familiar with. You will first be guided to set up an optimal development environment, then move on to software tools and methodologies to improve the work flow. You will explore the boot-up mechanisms and the memory management strategies typical of a real-time embedded system. Through the analysis of the programming interface of the reference microcontroller, you'll look at the implementation of the features and the device drivers. Next, you'll learn about the techniques used to reduce power consumption. Then you will be introduced to the technologies, protocols and security aspects related to integrating the system into IoT solutions. By the end of the book, you will have explored various aspects of embedded architecture, including task synchronization in a multi-threading environment, and the safety models adopted by modern real-time operating systems.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Chapter 6. General-Purpose Peripherals

Modernmicrocontrollers integrate a number of features that help in building stable and reliable embedded systems. Once the system is up and running, memory and peripherals can be accessed, and basic functionalities are in place. Only then can all the components of the system be initialized by activating the associated peripherals through the system registers, setting the correct frequencies for the clock lines, and configuring and activating interrupts. In this chapter, we describe the interface exposed by the microcontroller to access built-in peripherals and some basic system functionalities. In particular, we focus on the following:

  • The interrupt controller
  • System time
  • Generic timers
  • General-purpose I/O
  • The watchdog

While these peripherals are often accessible through the hardware-support libraries implemented and distributed by chip manufacturers, our approach here involves fully understanding the hardware components and the meaning of all the registers...