Book Image

Hands-On Design Patterns with C++

By : Fedor G. Pikus
Book Image

Hands-On Design Patterns with C++

By: Fedor G. Pikus

Overview of this book

C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.
Table of Contents (21 chapters)

Swap - From Simple to Subtle

We begin our exploration of basic C++ idioms with a very simple, even humble, operation—swap. The notion of swap refers to two objects exchanging places—after the swap, the first object keeps its name, but otherwise looks like the second object used to, and vice versa. This operation is so fundamental to C++ classes that the standard provides a template, std::swap, to do just that. Rest assured that C++ manages to turn even something as basic as a swap into a complex issue with subtle nuances.

The following topics are covered in this chapter:

  • How is swap used by the standard C++ library?
  • What are the applications of swap?
  • How can we write exception-safe code using swap?
  • How can we implement swap for our own types correctly?
  • How can we correctly swap variables of an arbitrary type?