Book Image

Clean Code in Python

By : Mariano Anaya
2 (1)
Book Image

Clean Code in Python

2 (1)
By: Mariano Anaya

Overview of this book

Python is currently used in many different areas such as software construction, systems administration, and data processing. In all of these areas, experienced professionals can find examples of inefficiency, problems, and other perils, as a result of bad code. After reading this book, readers will understand these problems, and more importantly, how to correct them. The book begins by describing the basic elements of writing clean code and how it plays an important role in Python programming. You will learn about writing efficient and readable code using the Python standard library and best practices for software design. You will learn to implement the SOLID principles in Python and use decorators to improve your code. The book delves more deeply into object oriented programming in Python and shows you how to use objects with descriptors and generators. It will also show you the design principles of software testing and how to resolve software problems by implementing design patterns in your code. In the final chapter we break down a monolithic application to a microservice one, starting from the code as the basis for a solid platform. By the end of the book, you will be proficient in applying industry approved coding practices to design clean, sustainable and readable Python code.
Table of Contents (12 chapters)

Container objects

Containers are objects that implement a __contains__ method (that usually returns a Boolean value). This method is called in the presence of the in keyword of Python.

Something like the following:

element in container

When used in Python becomes this:

container.__contains__(element)

You can imagine how much more readable (and Pythonic!) the code can be when this method is properly implemented.

Let's say we have to mark some points on a map of a game that has two-dimensional coordinates. We might expect to find a function like the following:

def mark_coordinate(grid, coord):
if 0 <= coord.x < grid.width and 0 <= coord.y < grid.height:
grid[coord] = MARKED

Now, the part that checks the condition of the first if statement seems convoluted; it doesn't reveal the intention of the code, it's not expressive, and worst of all it calls...