Book Image

Test-Driven Java Development, Second Edition - Second Edition

By : Viktor Farcic, Alex Garcia
Book Image

Test-Driven Java Development, Second Edition - Second Edition

By: Viktor Farcic, Alex Garcia

Overview of this book

Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasizes writing a test before writing the necessary code, and then refactoring the code to optimize it.The value of performing TDD with Java, one of the longest established programming languages, is to improve the productivity of programmers and the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and understanding why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine.You'll be guided through setting up tools, frameworks, and the environment you need, and we will dive right into hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation.With this book, you'll also discover how to design simple and easily maintainable code, work with mocks, utilize behavior-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles.You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java.
Table of Contents (18 chapters)
Title Page
Packt Upsell
Contributors
Preface
9
Refactoring Legacy Code – Making It Young Again
Index

Connect 4


Connect 4 is a popular, very easy-to-play board game. The rules are limited and simple.

Note

Connect 4 is a two-player connection game in which the players first choose a color and then take turns dropping colored discs from the top into a seven column, six row, vertically suspended grid. The pieces fall straight down, occupying the next available space within the column. The objective of the game is to connect four of your own discs of the same color next to one another vertically, horizontally, or diagonally, before your opponent connects four of theirs. For further information on the game, visit Wikipedia (http://en.wikipedia.org/wiki/Connect_Four).

Requirements

To code the two implementations of Connect 4, the game rules are transcribed as follows in the form of requirements. These requirements are the starting point for both the developments. We will go through the code with some explanations and compare both implementations at the end:

  1. The board is composed of seven columns and...