Book Image

Introduction to Programming

By : Nick Samoylov
Book Image

Introduction to Programming

By: Nick Samoylov

Overview of this book

Have you ever thought about making your computer do what you want it to do? Do you want to learn to program, but just don't know where to start? Instead of guiding you in the right direction, have other learning resources got you confused with over-explanations? Don't worry. Look no further. Introduction to Programming is here to help. Written by an industry expert who understands the challenges faced by those from a non-programming background, this book takes a gentle, hand-holding approach to introducing you to the world of programming. Beginning with an introduction to what programming is, you'll go on to learn about languages, their syntax, and development environments. With plenty of examples for you to code alongside reading, the book's practical approach will help you to grasp everything it has to offer. More importantly, you'll understand several aspects of application development. As a result, you'll have your very own application running by the end of the book. To help you comprehensively understand Java programming, there are exercises at the end of each chapter to keep things interesting and encourage you to add your own personal touch to the code and, ultimately, your application.
Table of Contents (21 chapters)

Summary

In this chapter, you have learned about the main Java processes that support any application's execution, the steps of a program's execution, and the main components of JVM architecture that compose the execution environment; runtime data areas, classloader, and execution engine. You have also learned about the lightweight processes called threads and how they can be used for concurrent processing. The summary of ways to run a Java application and the main features of the garbage collection process concluded the discussion about JVM.

In the next chapter, we will walk through several often used libraries – both standard (that come with JDK) and external open-source libraries. Pretty soon, you will know most of them very well, but to get there you need to start, and we will help you with our comments and examples.

...