Book Image

Introduction to Programming

By : Nick Samoylov
Book Image

Introduction to Programming

By: Nick Samoylov

Overview of this book

Have you ever thought about making your computer do what you want it to do? Do you want to learn to program, but just don't know where to start? Instead of guiding you in the right direction, have other learning resources got you confused with over-explanations? Don't worry. Look no further. Introduction to Programming is here to help. Written by an industry expert who understands the challenges faced by those from a non-programming background, this book takes a gentle, hand-holding approach to introducing you to the world of programming. Beginning with an introduction to what programming is, you'll go on to learn about languages, their syntax, and development environments. With plenty of examples for you to code alongside reading, the book's practical approach will help you to grasp everything it has to offer. More importantly, you'll understand several aspects of application development. As a result, you'll have your very own application running by the end of the book. To help you comprehensively understand Java programming, there are exercises at the end of each chapter to keep things interesting and encourage you to add your own personal touch to the code and, ultimately, your application.
Table of Contents (21 chapters)

Functional programming

Functional programming allows us to treat a block of code (a function) like an object, passing it as a parameter or as a return value of a method. This feature is present in many programming languages. It does not require us to manage the object state. The function is stateless. Its result depends only on the input data, no matter how many times it was called. This style makes the outcome more predictable, which is the most attractive aspect of functional programming.

Without functional programming, the only way to pass a functionality as a parameter in Java would be through writing a class that implements an interface, creating its object, and then passing it as a parameter. But even the least involved style—using the anonymous classrequires writing too much of the boilerplate code. Using functional interfaces and lambda expressions makes...