Book Image

Introduction to Programming

By : Nick Samoylov
Book Image

Introduction to Programming

By: Nick Samoylov

Overview of this book

Have you ever thought about making your computer do what you want it to do? Do you want to learn to program, but just don't know where to start? Instead of guiding you in the right direction, have other learning resources got you confused with over-explanations? Don't worry. Look no further. Introduction to Programming is here to help. Written by an industry expert who understands the challenges faced by those from a non-programming background, this book takes a gentle, hand-holding approach to introducing you to the world of programming. Beginning with an introduction to what programming is, you'll go on to learn about languages, their syntax, and development environments. With plenty of examples for you to code alongside reading, the book's practical approach will help you to grasp everything it has to offer. More importantly, you'll understand several aspects of application development. As a result, you'll have your very own application running by the end of the book. To help you comprehensively understand Java programming, there are exercises at the end of each chapter to keep things interesting and encourage you to add your own personal touch to the code and, ultimately, your application.
Table of Contents (21 chapters)

Summary

The chapter provided the foundation for the discussion of more complex Java language constructs. Knowledge of Java elements, such as identifiers, variables, literals, keywords, separators, comments and types—primitive and referenceis indispensable for Java programming. You also had a chance to learn about several areas that can be sources of confusion if not understood properly, such as the String type immutability and possible side effects when a reference type is used as a method parameter. Arrays and enum types were also explained in detail, enabling the reader to use these powerful constructs and increase the quality of their code.

In the next chapter, the reader will be introduced the most common terms and coding solutions of Java programming—Application Programming Interface (API), object factories, method overriding, hiding, and overloading...