Book Image

Hands-On GPU Programming with Python and CUDA

By : Dr. Brian Tuomanen
Book Image

Hands-On GPU Programming with Python and CUDA

By: Dr. Brian Tuomanen

Overview of this book

Hands-On GPU Programming with Python and CUDA hits the ground running: you’ll start by learning how to apply Amdahl’s Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You’ll then see how to “query” the GPU’s features and copy arrays of data to and from the GPU’s own memory. As you make your way through the book, you’ll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You’ll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you’ll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS. With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You’ll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you’ll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain. By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.
Table of Contents (15 chapters)

Furthering your knowledge of CUDA and GPGPU programming

The first option you have is, of course, to learn more about CUDA and General-Purpose GPU (GPGPU) programming in particular. In this case, you have probably already found a good application of this and want to write even more advanced or optimized CUDA code. You may find it interesting for its own sake, or perhaps you want to get a job as a CUDA/GPU programmer. With a strong GPU programming foundation in place (which was provided by this book), we will now look at some of the advanced topics in this field that we are now prepared to learn about.

Multi-GPU systems

The first major topic that comes to mind would be to learn how to program systems with more than one GPU installed...