Book Image

Hands-On Design Patterns with React Native

By : Mateusz Grzesiukiewicz
Book Image

Hands-On Design Patterns with React Native

By: Mateusz Grzesiukiewicz

Overview of this book

React Native helps developers reuse code across different mobile platforms like iOS and Android. This book will show you effective design patterns in the React Native world and will make you ready for professional development in big teams. The book will focus only on the patterns that are relevant to JavaScript, ECMAScript, React and React Native. However, you can successfully transfer a lot of the skills and techniques to other languages. I call them “Idea patterns”. This book will start with the most standard development patterns in React like component building patterns, styling patterns in React Native and then extend these patterns to your mobile application using real world practical examples. Each chapter comes with full, separate source code of applications that you can build and run on your phone. The book is also diving into architectural patterns. Especially how to adapt MVC to React environment. You will learn Flux architecture and how Redux is implementing it. Each approach will be presented with its pros and cons. You will learn how to work with external data sources using libraries like Redux thunk and Redux Saga. The end goal is the ability to recognize the best solution for a given problem for your next mobile application.
Table of Contents (13 chapters)

Introduction to types

In ECMAScript, we have seven implicit types. Six of them are primitives.

The six data types that are primitives are as follows:

  • Boolean.
  • Number.
  • String.
  • Null.
  • Undefined.
  • Symbol—a unique identifier introduced in ECMAScript. Its purpose is to guarantee uniqueness. This is used commonly as a unique key in objects.

The seventh type is objects.

Functions and arrays are also objects. Generally, anything that is not a primitive type is an object.

Whenever you assign a value to a variable, the type is automatically determined. Based on the type, there are some rules that apply.

Primitive function arguments are passed by value. Objects are passed by reference.

Every variable is stored in memory in the form of zeros and ones. Passing by value means that the called function parameter will be copied. This means the creation of a new object that has a new reference...