Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

Working with and applying animations to your app

In this section, you'll learn how to work with CoreAnimation so that you can apply simple animations to your UIViews by using View Transitions in an animation block.

Core Animation is essentially a graphics rendering and animation framework that is available on both the iOS and Mac OS X platforms and allows you to animate visual elements of your app, providing rich and smooth animation without having any impact on CPU performance.

Creating and implementing animations for the SlidingTiles game

In this section, we will look at how easy it is to implement animations in our SlidingTiles game. You'll work with CoreAnimation and the Animate property of the UIView class to...