Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

Updating the TrackMyWalks.iOS AppDelegate

In this section, we need to make changes to the AppDelegate class for our TrackMyWalks.iOS project so that we can initialize our Xamarin.FormsMaps library, otherwise we won't be able to use any of the map features.

The AppDelegate class gets notified whenever the object to which it is connected to reaches certain events or states. In this case, the Application Delegate is an object which receives notifications whenever the UIApplication object reaches certain states. In many respects, it is a specialized one-to-one Observer pattern.

Let's take a look at how we can achieve this by following these steps:

  1. First, expand the TrackMyWalks.iOS solution project that is contained within the TrackMyWalks solution.
  1. Next, double-click on the AppDelegate.cs file, ensuring that it is displayed within the code editor, and enter the following...