Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

Summary

In this chapter, you learned how to incorporate platform-specific features within the TrackMyWalks application, dependent on the mobile platform that is being run, as well as how to incorporate the Xam.Plugin.Geolocator NuGet package within the shared-core project solution.

You also learned how to create a LocationService Interface and Class, which included a number of class instance methods that our iOS and Android platforms will use to handle location-based features, like obtaining current GPS coordinates and handling location updates in the background on the device. You then updated the WalkEntryPageViewModel and WalkDistancePageViewModel classes to allow location-based features to happen and created a CustomMapOverlay class that will be used to display a native Map control, based on the platform. Lastly, you updated the WalkDistancePage.xaml and the code-behind file...