Book Image

Hands-On Data Structures and Algorithms with Rust

By : Claus Matzinger
Book Image

Hands-On Data Structures and Algorithms with Rust

By: Claus Matzinger

Overview of this book

Rust has come a long way and is now utilized in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not forgetting its importance in systems' programming. This book will be your guide as it takes you through implementing classic data structures and algorithms in Rust, helping you to get up and running as a confident Rust programmer. The book begins with an introduction to Rust data structures and algorithms, while also covering essential language constructs. You will learn how to store data using linked lists, arrays, stacks, and queues. You will also learn how to implement sorting and searching algorithms. You will learn how to attain high performance by implementing algorithms to string data types and implement hash structures in algorithm design. The book will examine algorithm analysis, including Brute Force algorithms, Greedy algorithms, Divide and Conquer algorithms, Dynamic Programming, and Backtracking. By the end of the book, you will have learned how to build components that are easy to understand, debug, and use in different applications.
Table of Contents (15 chapters)

Summary

Putting things in order is a very fundamental problem that has been solved in many different ways, varying in aspects such as worst-case runtime complexity, memory required, the relative order of equal elements (stability), as well as overall strategies. A few fundamental approaches were presented in this chapter.

Bubble sort is one of the simplest algorithms to implement, but it comes at a high runtime cost, with a worst-case behavior of O(n²). This is due to the fact that it simply swaps elements based on a nested loop, which makes elements "bubble up" to either end of the collection.

Shell sort can be seen as an improved version of bubble sort, with a major upside: it does not start off by swapping neighbors. Instead, there is a gap that elements are compared and swapped across, covering a greater distance. This gap size changes with every round that...