Book Image

OpenCV 4 for Secret Agents - Second Edition

By : Joseph Howse
Book Image

OpenCV 4 for Secret Agents - Second Edition

By: Joseph Howse

Overview of this book

OpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you’ll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You’ll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you’ll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist.
Table of Contents (16 chapters)
Free Chapter
1
Section 1: The Briefing
4
Section 2: The Chase
9
Section 3: The Big Reveal
12
Making WxUtils.py Compatible with Raspberry Pi
13
Learning More about Feature Detection in OpenCV
14
Running with Snakes (or, First Steps with Python)

Planning the Rollingball app

Rollingball will be a mobile app. We will develop it in the Unity game engine by using a third-party plugin called OpenCV for Unity. The app will be compatible with both Android and iOS. Our build instructions will focus on Android, but we will also provide a few notes for readers who are experienced with the iOS build process (on Mac).

For instructions on setting up Unity and finding relevant documentation and tutorials, please refer back to the Setting up Unity and OpenCV section in Chapter 1, Preparing for the Mission. At the time of writing this book, Unity's officially supported development environments are Windows and Mac, although there is ongoing beta development toward Linux support.

Using the mobile device's camera, Rollingball will scan two types of primitive shapes—circles and lines. The user will start by drawing any combination...