Book Image

OpenCV 4 for Secret Agents - Second Edition

By : Joseph Howse
Book Image

OpenCV 4 for Secret Agents - Second Edition

By: Joseph Howse

Overview of this book

OpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you’ll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You’ll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you’ll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist.
Table of Contents (16 chapters)
Free Chapter
1
Section 1: The Briefing
4
Section 2: The Chase
9
Section 3: The Big Reveal
12
Making WxUtils.py Compatible with Raspberry Pi
13
Learning More about Feature Detection in OpenCV
14
Running with Snakes (or, First Steps with Python)

Tidying up and testing

Let's return to the Build Settings window (File | Build Settings...). We no longer want the OpenCV for Unity demos in our build. Remove them by either unchecking them or selecting and deleting them (Delete on Windows or Cmd + Del on Mac). Then, add the Launcher and Rollingball scenes by dragging them from the Project pane into the Scenes In Build list. When you are finished, the Build Settings window should look like the following screenshot:

Click on the Build and Run button, overwrite any previous builds, and let the good times roll!

If you are building for iOS, remember to follow the additional instructions in OpenCVForUnity/ReadMe.pdf. Particularly, ensure that the project's Camera Usage Description is set to a helpful descriptive string, for example Rollingball uses the camera to detect circles and lines (obviously!) and that the Target minimum...