Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Hooking up our UI with IBOutlets

To access our UI elements, we need to connect them to IBOutlets. To do so, perform the following steps:

  1. Open the ExploreCell.swift file in the Navigator panel (or use command + Shift + O, type ExploreCell, and then hit Enter).
  2. Inside of the class declaration, add the following:
@IBOutlet var lblName:UILabel!
@IBOutlet var imgExplore:UIImageView!
  1. Open Explore.storyboard and select your exploreCell again using the project Outline.
  2. In the Utilities panel, select the Connection inspector. You should see both variables we just created, lblName and imgExplore, under Outlets:
  1. Click-drag from imgExplore to the UIImageView we put in our cell:
  1. Repeat this step for lblName by click-dragging from lblName to the UILabel in our cell:

Great! Now that we have our cell set up, let's pull data into it. In our ExploreDataManager, add these two methods...