Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Summary

We covered a lot in this chapter, and we've now finished building our main app's primary functionality. Our app is starting to take shape. We were able to create a Core Data model and can now save reviews to Core Data. We can also display all of the reviews for a restaurant or pull out the last review and display it.

In the next chapter, we will work on putting the final touches to our app to make it more universal. Once we have done that, our main app will be finished, and we'll be able to focus on adding some cool features, such as an iMessage app, notifications, and 3D Touch.