Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Understanding iMessages

Starting with the UI is always my preferred way to begin building an app, because you can get a feel for what you need to code. We are going to implement a single screen that will be a list of restaurants (accessible by hitting the sticker icon next to where a user writes their message).

The user can choose a restaurant for which they have a reservation and send it via messages to another person. Once that other person receives the message, that person will be able to tap on the reservation and see all of the details.

In a message View Controller, there are two types of presentation styles—compact and expanded:

Apple recommends that you have two different View Controllers for each style. However, since our screen is simple, we will use just one. Keep in mind, however, that if you want to make a more complicated layout, you should use two controllers...