Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Finishing Up Our App Structure in Storyboard

The more we do stjoryboard work, the easier it gets. I remember that, when I started Xcode, it was a bit overwhelming because of all the panels, and it took me time to get comfortable. Any time I speak with someone looking to get into iOS, I always tell them to dedicate at least 10-15 minutes a day to it for the first six months. It seems like a lot, but it makes a difference when you are trying to learn. If you step away for a week and try to come back, it's like starting from square one; at least, it was for me. When I finally started to catch on was when I was in Xcode every day and was relentless.

In the previous chapter, we got our Explore and Location both set up. In this chapter, we are still working on just the structure, and in the next couple of chapters we will work on the design.

We will cover the following in this...