Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Setting up our cell

In Main.storyboard, select the small box inside of your Collection View. The small box is your Collection View prototype cell:

  1. Open the Attributes inspector in the Utilities Panel.
  2. Update the following:
    • Identifier: restaurantCell
    • Background: Demo Grey
  1. Control + drag from the explore cell to Restaurant View Controller:
  1. When you let go, you are presented with the following menu—select Show:

Now, let's run the project by hitting the Play button (or using Command + R). You will now be able to tap on an explore cell and see the following:

Next, we want the user to be presented with the restaurant's details when they touch a restaurant. We will use a static Table View Controller to do our detail. Using a static Table View allows us to create content without code. We will still have to hook up our data but, in the upcoming chapters...