Book Image

Learn Spring for Android Application Development

By : S. M. Mohi Us Sunnat, Igor Kucherenko
Book Image

Learn Spring for Android Application Development

By: S. M. Mohi Us Sunnat, Igor Kucherenko

Overview of this book

As the new official language for Android, Kotlin is attracting new as well as existing Android developers. As most developers are still working with Java and want to switch to Kotlin, they find a combination of these two appealing. This book addresses this interest by bringing together Spring, a widely used Java SE framework for building enterprise-grade applications, and Kotlin. Learn Spring for Android Application Development will guide you in leveraging some of the powerful modules of the Spring Framework to build lightweight and robust Android apps using Kotlin. You will work with various modules, such as Spring AOP, Dependency Injection, and Inversion of Control, to develop applications with better dependency management. You’ll also explore other modules of the Spring Framework, such as Spring MVC, Spring Boot, and Spring Security. Each chapter has practice exercises at the end for you to assess your learning. By the end of the book, you will be fully equipped to develop Android applications with Spring technologies.
Table of Contents (13 chapters)

Overview of Kotlin

Kotlin is the official Android programming language and is statically typed. It is fully interoperable with Java, meaning that any Kotlin user can use the Java framework and mix commands from both Kotlin and Java without any limitations. In this chapter, we will cover the basics of Kotlin and will look at how to set up the environment. We will also look at its flow structures, such as if { ... } else { ... } expressions and loops. In addition to this, we will look into object-oriented programming for Kotlin, and we will cover classes, interfaces, and objects. Functions will also be covered, along with parameters, constructors, and syntax.

This chapter will cover the following topics:

  • Setting up the environment
  • Build tools
  • Basic syntax
  • Object-oriented programming
  • Functions
  • Control flow
  • Ranges
  • String templates
  • Null safety, reflection, and annotations
...