Book Image

Hands-On High Performance Programming with Qt 5

By : Marek Krajewski
5 (1)
Book Image

Hands-On High Performance Programming with Qt 5

5 (1)
By: Marek Krajewski

Overview of this book

Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature
Table of Contents (14 chapters)

Questions

As you probably expected, we will now conclude this chapter with several questions to test your understanding of the material in this chapter:

  1. Why will reading from std::cin flush std::cout?
  2. What is the difference between a unit-buffered, a line-buffered, a fully-buffered, and an unbuffered stream?
  3. Why is std::iostream slower than std::filebuf, and why is fprintf() slower than puts()?
  4. Why is Linux killing processes if it feels like it?
  1. What is a page fault? What are their soft and hard page faults?
  2. What is thrashing?
  3. You are on Windows. You are starting up a program and your disk starts spinning like crazy. How would you investigate this problem?
  4. You are on a 32-bit system and have to hold several big images in memory. Then, you have to read another one from the camera, but there is not enough memory left. What do you do?
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